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Anti materiel rifle new vegas
Anti materiel rifle new vegas










anti materiel rifle new vegas

The rifle will commonly be in poor condition when looted from them. NCR Veteran Rangers will usually carry these when one reaches a medium-high level.Gun Runners - Can be bought from the Vendortron if the player character's level is at least 16.Durability (number of attacks before breaking) Damage per attack (damage per projectile)

anti materiel rifle new vegas

  • Oliver anti-materiel rifle - used by a non-player character during the Second Battle of Hoover Dam, only obtainable by using console commands.
  • Anti-materiel rifle (GRA) - the variant added by Gun Runners' Arsenal that accepts modifications.
  • Standard, AP, match, incendiary & explosive The anti-materiel rifle can fire a total of about 470 shots, the equivalent of 59 reloads, from full condition before breaking. When fired from the hip (without aiming), the resulting recoil from the weapon's large-caliber will result in the user being pushed slightly backward (evident in third-person view). 50 MG ammunition is very rare, very expensive, and is heavy if carried in bulk in hardcore mode a full magazine weighs two pounds without the Pack Rat perk and one pound with the perk. Offsetting this is its slow rate of fire, resulting in a low damage-per-second and that the weapon itself weighs 20 pounds, making it one of the heaviest shoulder fired weapons in the game.Īdditionally, its. The magnification level of the scope is 3.13x. As such, the AMR has extremely high damage and low spread and comes pre-equipped with a scope.

    anti materiel rifle new vegas

    This is explained as a design issue in the targeting goggles worn by the guards.The AMR delivers a high power shot at long distances with great accuracy, although chambered in a larger caliber for hardened targets. If one is sneaking, has a Stealth Boy active, or has used Psycho, the weapon will deal less damage by a variable amount.

  • A script attached to the weapon controls how the Odyssey guards will target a hostile player character.
  • anti materiel rifle new vegas

  • Old Glory - Unique variant obtainable during Saving Old Glory.Ĭarried by the three Odyssey guards found on the roof of Doc Isaak's clinic.
  • The weapon is near identical to the base weapon, but has much higher health and a longer range. However, that has not stopped the ghoul guards of Odyssey from using the three available prototypes in their arsenal. The concept was refined, but never fully completed by the time of the Great War, and certain firing angles and conditions are still imperfect. Built as a pre-war upgrade to existing anti-materiel rifles, the Ghost Rifle's developers accidentally found a way to project the weapon's ballistics to fly directly through materiel and stop on contact with personnel, effectively mixing anti-materiel and anti-personnel capacities to strike targets through walls.












    Anti materiel rifle new vegas